x \cdot 2 - y
x \cdot 2 - y
double f(double x, double y) {
double r274383 = x;
double r274384 = 2.0;
double r274385 = r274383 * r274384;
double r274386 = y;
double r274387 = r274385 - r274386;
return r274387;
}
double f(double x, double y) {
double r274388 = x;
double r274389 = 2.0;
double r274390 = r274388 * r274389;
double r274391 = y;
double r274392 = r274390 - r274391;
return r274392;
}



Bits error versus x



Bits error versus y
Results
Initial program 0
Final simplification0
herbie shell --seed 2019322
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
:precision binary64
(- (* x 2) y))