x - \left(y \cdot 4\right) \cdot z
x - \left(y \cdot 4\right) \cdot z
double f(double x, double y, double z) {
double r177987 = x;
double r177988 = y;
double r177989 = 4.0;
double r177990 = r177988 * r177989;
double r177991 = z;
double r177992 = r177990 * r177991;
double r177993 = r177987 - r177992;
return r177993;
}
double f(double x, double y, double z) {
double r177994 = x;
double r177995 = y;
double r177996 = 4.0;
double r177997 = r177995 * r177996;
double r177998 = z;
double r177999 = r177997 * r177998;
double r178000 = r177994 - r177999;
return r178000;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019322
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:quadForm from diagrams-solve-0.1, A"
:precision binary64
(- x (* (* y 4) z)))