x + \left(y - x\right) \cdot z
x + \left(y - x\right) \cdot z
double f(double x, double y, double z) {
double r177251 = x;
double r177252 = y;
double r177253 = r177252 - r177251;
double r177254 = z;
double r177255 = r177253 * r177254;
double r177256 = r177251 + r177255;
return r177256;
}
double f(double x, double y, double z) {
double r177257 = x;
double r177258 = y;
double r177259 = r177258 - r177257;
double r177260 = z;
double r177261 = r177259 * r177260;
double r177262 = r177257 + r177261;
return r177262;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019322
(FPCore (x y z)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, B"
:precision binary64
(+ x (* (- y x) z)))