x \cdot x + y \cdot y
x \cdot x + y \cdot y
double f(double x, double y) {
double r214273 = x;
double r214274 = r214273 * r214273;
double r214275 = y;
double r214276 = r214275 * r214275;
double r214277 = r214274 + r214276;
return r214277;
}
double f(double x, double y) {
double r214278 = x;
double r214279 = r214278 * r214278;
double r214280 = y;
double r214281 = r214280 * r214280;
double r214282 = r214279 + r214281;
return r214282;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019346 +o rules:numerics
(FPCore (x y)
:name "Graphics.Rasterific.Linear:$cquadrance from Rasterific-0.6.1"
:precision binary64
(+ (* x x) (* y y)))