x + y \cdot \left(z + x\right)
\mathsf{fma}\left(y, z, \mathsf{fma}\left(y, x, x\right)\right)double f(double x, double y, double z) {
double r98551 = x;
double r98552 = y;
double r98553 = z;
double r98554 = r98553 + r98551;
double r98555 = r98552 * r98554;
double r98556 = r98551 + r98555;
return r98556;
}
double f(double x, double y, double z) {
double r98557 = y;
double r98558 = z;
double r98559 = x;
double r98560 = fma(r98557, r98559, r98559);
double r98561 = fma(r98557, r98558, r98560);
return r98561;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019346 +o rules:numerics
(FPCore (x y z)
:name "Main:bigenough2 from A"
:precision binary64
(+ x (* y (+ z x))))