x + y \cdot \left(z - x\right)
\mathsf{fma}\left(z - x, y, x\right)double f(double x, double y, double z) {
double r264 = x;
double r265 = y;
double r266 = z;
double r267 = r266 - r264;
double r268 = r265 * r267;
double r269 = r264 + r268;
return r269;
}
double f(double x, double y, double z) {
double r270 = z;
double r271 = x;
double r272 = r270 - r271;
double r273 = y;
double r274 = fma(r272, r273, r271);
return r274;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019346 +o rules:numerics
(FPCore (x y z)
:name "SynthBasics:oscSampleBasedAux from YampaSynth-0.2"
:precision binary64
(+ x (* y (- z x))))