\frac{x}{y - z \cdot t}\frac{x}{y - z \cdot t}double f(double x, double y, double z, double t) {
double r635085 = x;
double r635086 = y;
double r635087 = z;
double r635088 = t;
double r635089 = r635087 * r635088;
double r635090 = r635086 - r635089;
double r635091 = r635085 / r635090;
return r635091;
}
double f(double x, double y, double z, double t) {
double r635092 = x;
double r635093 = y;
double r635094 = z;
double r635095 = t;
double r635096 = r635094 * r635095;
double r635097 = r635093 - r635096;
double r635098 = r635092 / r635097;
return r635098;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 2.8 |
|---|---|
| Target | 1.6 |
| Herbie | 2.8 |
Initial program 2.8
Final simplification2.8
herbie shell --seed 2019322
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(if (< x -1.618195973607049e50) (/ 1 (- (/ y x) (* (/ z x) t))) (if (< x 2.13783064348764444e131) (/ x (- y (* z t))) (/ 1 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))