2 \cdot \left(x \cdot x - x \cdot y\right)
\left(x \cdot \left(x - y\right)\right) \cdot 2
double f(double x, double y) {
double r485841 = 2.0;
double r485842 = x;
double r485843 = r485842 * r485842;
double r485844 = y;
double r485845 = r485842 * r485844;
double r485846 = r485843 - r485845;
double r485847 = r485841 * r485846;
return r485847;
}
double f(double x, double y) {
double r485848 = x;
double r485849 = y;
double r485850 = r485848 - r485849;
double r485851 = r485848 * r485850;
double r485852 = 2.0;
double r485853 = r485851 * r485852;
return r485853;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019322
(FPCore (x y)
:name "Linear.Matrix:fromQuaternion from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(* (* x 2) (- x y))
(* 2 (- (* x x) (* x y))))