\frac{x - y}{\left(x \cdot 2\right) \cdot y}\frac{1}{2 \cdot y} - \frac{1}{x \cdot 2}double f(double x, double y) {
double r481029 = x;
double r481030 = y;
double r481031 = r481029 - r481030;
double r481032 = 2.0;
double r481033 = r481029 * r481032;
double r481034 = r481033 * r481030;
double r481035 = r481031 / r481034;
return r481035;
}
double f(double x, double y) {
double r481036 = 1.0;
double r481037 = 2.0;
double r481038 = y;
double r481039 = r481037 * r481038;
double r481040 = r481036 / r481039;
double r481041 = x;
double r481042 = r481041 * r481037;
double r481043 = r481036 / r481042;
double r481044 = r481040 - r481043;
return r481044;
}




Bits error versus x




Bits error versus y
Results
| Original | 14.9 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 14.9
rmApplied div-sub14.9
Simplified11.1
Simplified0.0
Final simplification0.0
herbie shell --seed 2019322
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2) y)))