\left(\frac{\sqrt{2}}{4} \cdot \sqrt{1 - 3 \cdot \left(v \cdot v\right)}\right) \cdot \left(1 - v \cdot v\right)\frac{\sqrt{2}}{4} \cdot \left(\sqrt{1 - 3 \cdot \left(v \cdot v\right)} \cdot \left(1 - v \cdot v\right)\right)double f(double v) {
double r321900 = 2.0;
double r321901 = sqrt(r321900);
double r321902 = 4.0;
double r321903 = r321901 / r321902;
double r321904 = 1.0;
double r321905 = 3.0;
double r321906 = v;
double r321907 = r321906 * r321906;
double r321908 = r321905 * r321907;
double r321909 = r321904 - r321908;
double r321910 = sqrt(r321909);
double r321911 = r321903 * r321910;
double r321912 = r321904 - r321907;
double r321913 = r321911 * r321912;
return r321913;
}
double f(double v) {
double r321914 = 2.0;
double r321915 = sqrt(r321914);
double r321916 = 4.0;
double r321917 = r321915 / r321916;
double r321918 = 1.0;
double r321919 = 3.0;
double r321920 = v;
double r321921 = r321920 * r321920;
double r321922 = r321919 * r321921;
double r321923 = r321918 - r321922;
double r321924 = sqrt(r321923);
double r321925 = r321918 - r321921;
double r321926 = r321924 * r321925;
double r321927 = r321917 * r321926;
return r321927;
}



Bits error versus v
Results
Initial program 0.0
rmApplied associate-*l*0.0
Final simplification0.0
herbie shell --seed 2019344 +o rules:numerics
(FPCore (v)
:name "Falkner and Boettcher, Appendix B, 2"
:precision binary64
(* (* (/ (sqrt 2) 4) (sqrt (- 1 (* 3 (* v v))))) (- 1 (* v v))))