\left(a - \frac{1}{3}\right) \cdot \left(1 + \frac{1}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}} \cdot rand\right)\left(a - \frac{1}{3}\right) \cdot 1 + \left(a - \frac{1}{3}\right) \cdot \frac{1 \cdot rand}{\sqrt{9 \cdot \left(a - \frac{1}{3}\right)}}double f(double a, double rand) {
double r56622 = a;
double r56623 = 1.0;
double r56624 = 3.0;
double r56625 = r56623 / r56624;
double r56626 = r56622 - r56625;
double r56627 = 9.0;
double r56628 = r56627 * r56626;
double r56629 = sqrt(r56628);
double r56630 = r56623 / r56629;
double r56631 = rand;
double r56632 = r56630 * r56631;
double r56633 = r56623 + r56632;
double r56634 = r56626 * r56633;
return r56634;
}
double f(double a, double rand) {
double r56635 = a;
double r56636 = 1.0;
double r56637 = 3.0;
double r56638 = r56636 / r56637;
double r56639 = r56635 - r56638;
double r56640 = r56639 * r56636;
double r56641 = rand;
double r56642 = r56636 * r56641;
double r56643 = 9.0;
double r56644 = r56643 * r56639;
double r56645 = sqrt(r56644);
double r56646 = r56642 / r56645;
double r56647 = r56639 * r56646;
double r56648 = r56640 + r56647;
return r56648;
}



Bits error versus a



Bits error versus rand
Results
Initial program 0.1
rmApplied associate-*l/0.1
rmApplied distribute-lft-in0.1
Final simplification0.1
herbie shell --seed 2019344 +o rules:numerics
(FPCore (a rand)
:name "Octave 3.8, oct_fill_randg"
:precision binary64
(* (- a (/ 1 3)) (+ 1 (* (/ 1 (sqrt (* 9 (- a (/ 1 3))))) rand))))