\left(\frac{1}{6} \cdot {\left(-2 \cdot \log u1\right)}^{0.5}\right) \cdot \cos \left(\left(2 \cdot \pi\right) \cdot u2\right) + 0.5\mathsf{fma}\left(1 \cdot \frac{{\left(-2 \cdot \log u1\right)}^{0.5}}{6}, \cos \left(\left(2 \cdot \pi\right) \cdot u2\right), 0.5\right)double f(double u1, double u2) {
double r64914 = 1.0;
double r64915 = 6.0;
double r64916 = r64914 / r64915;
double r64917 = -2.0;
double r64918 = u1;
double r64919 = log(r64918);
double r64920 = r64917 * r64919;
double r64921 = 0.5;
double r64922 = pow(r64920, r64921);
double r64923 = r64916 * r64922;
double r64924 = 2.0;
double r64925 = atan2(1.0, 0.0);
double r64926 = r64924 * r64925;
double r64927 = u2;
double r64928 = r64926 * r64927;
double r64929 = cos(r64928);
double r64930 = r64923 * r64929;
double r64931 = r64930 + r64921;
return r64931;
}
double f(double u1, double u2) {
double r64932 = 1.0;
double r64933 = -2.0;
double r64934 = u1;
double r64935 = log(r64934);
double r64936 = r64933 * r64935;
double r64937 = 0.5;
double r64938 = pow(r64936, r64937);
double r64939 = 6.0;
double r64940 = r64938 / r64939;
double r64941 = r64932 * r64940;
double r64942 = 2.0;
double r64943 = atan2(1.0, 0.0);
double r64944 = r64942 * r64943;
double r64945 = u2;
double r64946 = r64944 * r64945;
double r64947 = cos(r64946);
double r64948 = fma(r64941, r64947, r64937);
return r64948;
}



Bits error versus u1



Bits error versus u2
Initial program 0.4
Simplified0.4
rmApplied div-inv0.4
Applied associate-*l*0.4
Simplified0.3
Final simplification0.3
herbie shell --seed 2019344 +o rules:numerics
(FPCore (u1 u2)
:name "normal distribution"
:precision binary64
:pre (and (<= 0.0 u1 1) (<= 0.0 u2 1))
(+ (* (* (/ 1 6) (pow (* -2 (log u1)) 0.5)) (cos (* (* 2 PI) u2))) 0.5))