x - y \cdot y
x - y \cdot y
double f(double x, double y) {
double r156312 = x;
double r156313 = y;
double r156314 = r156313 * r156313;
double r156315 = r156312 - r156314;
return r156315;
}
double f(double x, double y) {
double r156316 = x;
double r156317 = y;
double r156318 = r156317 * r156317;
double r156319 = r156316 - r156318;
return r156319;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019322
(FPCore (x y)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1"
:precision binary64
(- x (* y y)))