\sqrt{0.5 \cdot \left(1 + \frac{x}{\sqrt{\left(4 \cdot p\right) \cdot p + x \cdot x}}\right)}\sqrt{\left(\log \left(e^{\frac{x}{\sqrt{\mathsf{fma}\left(4 \cdot p, p, x \cdot x\right)}}}\right) + 1\right) \cdot 0.5}double f(double p, double x) {
double r230793 = 0.5;
double r230794 = 1.0;
double r230795 = x;
double r230796 = 4.0;
double r230797 = p;
double r230798 = r230796 * r230797;
double r230799 = r230798 * r230797;
double r230800 = r230795 * r230795;
double r230801 = r230799 + r230800;
double r230802 = sqrt(r230801);
double r230803 = r230795 / r230802;
double r230804 = r230794 + r230803;
double r230805 = r230793 * r230804;
double r230806 = sqrt(r230805);
return r230806;
}
double f(double p, double x) {
double r230807 = x;
double r230808 = 4.0;
double r230809 = p;
double r230810 = r230808 * r230809;
double r230811 = r230807 * r230807;
double r230812 = fma(r230810, r230809, r230811);
double r230813 = sqrt(r230812);
double r230814 = r230807 / r230813;
double r230815 = exp(r230814);
double r230816 = log(r230815);
double r230817 = 1.0;
double r230818 = r230816 + r230817;
double r230819 = 0.5;
double r230820 = r230818 * r230819;
double r230821 = sqrt(r230820);
return r230821;
}




Bits error versus p




Bits error versus x
| Original | 13.3 |
|---|---|
| Target | 13.3 |
| Herbie | 13.3 |
Initial program 13.3
Simplified13.3
rmApplied add-log-exp13.3
Final simplification13.3
herbie shell --seed 2019326 +o rules:numerics
(FPCore (p x)
:name "Given's Rotation SVD example"
:precision binary64
:pre (< 1e-150 (fabs x) 1e+150)
:herbie-target
(sqrt (+ 0.5 (/ (copysign 0.5 x) (hypot 1 (/ (* 2 p) x)))))
(sqrt (* 0.5 (+ 1 (/ x (sqrt (+ (* (* 4 p) p) (* x x))))))))