x \cdot 2 - y
x \cdot 2 - y
double f(double x, double y) {
double r117193 = x;
double r117194 = 2.0;
double r117195 = r117193 * r117194;
double r117196 = y;
double r117197 = r117195 - r117196;
return r117197;
}
double f(double x, double y) {
double r117198 = x;
double r117199 = 2.0;
double r117200 = r117198 * r117199;
double r117201 = y;
double r117202 = r117200 - r117201;
return r117202;
}



Bits error versus x



Bits error versus y
Results
Initial program 0
Final simplification0
herbie shell --seed 2019326 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSL:hsl from colour-2.3.3, C"
:precision binary64
(- (* x 2) y))