x \cdot y + \left(1 - x\right) \cdot z
x \cdot y + \left(1 - x\right) \cdot z
double f(double x, double y, double z) {
double r112876 = x;
double r112877 = y;
double r112878 = r112876 * r112877;
double r112879 = 1.0;
double r112880 = r112879 - r112876;
double r112881 = z;
double r112882 = r112880 * r112881;
double r112883 = r112878 + r112882;
return r112883;
}
double f(double x, double y, double z) {
double r112884 = x;
double r112885 = y;
double r112886 = r112884 * r112885;
double r112887 = 1.0;
double r112888 = r112887 - r112884;
double r112889 = z;
double r112890 = r112888 * r112889;
double r112891 = r112886 + r112890;
return r112891;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019326 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.Backend.Rasterific:$crender from diagrams-rasterific-1.3.1.3"
:precision binary64
(+ (* x y) (* (- 1 x) z)))