x \cdot \sin y + z \cdot \cos y
\mathsf{fma}\left(x, \sin y, z \cdot \cos y\right)double f(double x, double y, double z) {
double r226016 = x;
double r226017 = y;
double r226018 = sin(r226017);
double r226019 = r226016 * r226018;
double r226020 = z;
double r226021 = cos(r226017);
double r226022 = r226020 * r226021;
double r226023 = r226019 + r226022;
return r226023;
}
double f(double x, double y, double z) {
double r226024 = x;
double r226025 = y;
double r226026 = sin(r226025);
double r226027 = z;
double r226028 = cos(r226025);
double r226029 = r226027 * r226028;
double r226030 = fma(r226024, r226026, r226029);
return r226030;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2019326 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, B"
:precision binary64
(+ (* x (sin y)) (* z (cos y))))