x \cdot x + y \cdot y
\mathsf{fma}\left(x, x, y \cdot y\right)double f(double x, double y) {
double r96497 = x;
double r96498 = r96497 * r96497;
double r96499 = y;
double r96500 = r96499 * r96499;
double r96501 = r96498 + r96500;
return r96501;
}
double f(double x, double y) {
double r96502 = x;
double r96503 = y;
double r96504 = r96503 * r96503;
double r96505 = fma(r96502, r96502, r96504);
return r96505;
}



Bits error versus x



Bits error versus y
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019326 +o rules:numerics
(FPCore (x y)
:name "Graphics.Rasterific.Linear:$cquadrance from Rasterific-0.6.1"
:precision binary64
(+ (* x x) (* y y)))