\left(\left(x \cdot y + z \cdot t\right) + a \cdot b\right) + c \cdot i
\mathsf{fma}\left(c, i, \mathsf{fma}\left(a, b, \mathsf{fma}\left(x, y, z \cdot t\right)\right)\right)double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r200430 = x;
double r200431 = y;
double r200432 = r200430 * r200431;
double r200433 = z;
double r200434 = t;
double r200435 = r200433 * r200434;
double r200436 = r200432 + r200435;
double r200437 = a;
double r200438 = b;
double r200439 = r200437 * r200438;
double r200440 = r200436 + r200439;
double r200441 = c;
double r200442 = i;
double r200443 = r200441 * r200442;
double r200444 = r200440 + r200443;
return r200444;
}
double f(double x, double y, double z, double t, double a, double b, double c, double i) {
double r200445 = c;
double r200446 = i;
double r200447 = a;
double r200448 = b;
double r200449 = x;
double r200450 = y;
double r200451 = z;
double r200452 = t;
double r200453 = r200451 * r200452;
double r200454 = fma(r200449, r200450, r200453);
double r200455 = fma(r200447, r200448, r200454);
double r200456 = fma(r200445, r200446, r200455);
return r200456;
}



Bits error versus x



Bits error versus y



Bits error versus z



Bits error versus t



Bits error versus a



Bits error versus b



Bits error versus c



Bits error versus i
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019326 +o rules:numerics
(FPCore (x y z t a b c i)
:name "Linear.V4:$cdot from linear-1.19.1.3, C"
:precision binary64
(+ (+ (+ (* x y) (* z t)) (* a b)) (* c i)))