\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}\frac{\frac{x}{y - z}}{t - z}double f(double x, double y, double z, double t) {
double r402178 = x;
double r402179 = y;
double r402180 = z;
double r402181 = r402179 - r402180;
double r402182 = t;
double r402183 = r402182 - r402180;
double r402184 = r402181 * r402183;
double r402185 = r402178 / r402184;
return r402185;
}
double f(double x, double y, double z, double t) {
double r402186 = x;
double r402187 = y;
double r402188 = z;
double r402189 = r402187 - r402188;
double r402190 = r402186 / r402189;
double r402191 = t;
double r402192 = r402191 - r402188;
double r402193 = r402190 / r402192;
return r402193;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 7.8 |
|---|---|
| Target | 8.5 |
| Herbie | 2.0 |
Initial program 7.8
rmApplied associate-/r*2.0
Final simplification2.0
herbie shell --seed 2019326 +o rules:numerics
(FPCore (x y z t)
:name "Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, B"
:precision binary64
:herbie-target
(if (< (/ x (* (- y z) (- t z))) 0.0) (/ (/ x (- y z)) (- t z)) (* x (/ 1 (* (- y z) (- t z)))))
(/ x (* (- y z) (- t z))))