\left(x \cdot 3\right) \cdot y - z
\left(x \cdot 3\right) \cdot y - z
double f(double x, double y, double z) {
double r501447 = x;
double r501448 = 3.0;
double r501449 = r501447 * r501448;
double r501450 = y;
double r501451 = r501449 * r501450;
double r501452 = z;
double r501453 = r501451 - r501452;
return r501453;
}
double f(double x, double y, double z) {
double r501454 = x;
double r501455 = 3.0;
double r501456 = r501454 * r501455;
double r501457 = y;
double r501458 = r501456 * r501457;
double r501459 = z;
double r501460 = r501458 - r501459;
return r501460;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.2 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 0.2
Final simplification0.2
herbie shell --seed 2019326 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(- (* x (* 3 y)) z)
(- (* (* x 3) y) z))