\frac{x - y}{\left(x \cdot 2\right) \cdot y}\frac{0.5}{y} - \frac{0.5}{x}double f(double x, double y) {
double r366142 = x;
double r366143 = y;
double r366144 = r366142 - r366143;
double r366145 = 2.0;
double r366146 = r366142 * r366145;
double r366147 = r366146 * r366143;
double r366148 = r366144 / r366147;
return r366148;
}
double f(double x, double y) {
double r366149 = 0.5;
double r366150 = y;
double r366151 = r366149 / r366150;
double r366152 = x;
double r366153 = r366149 / r366152;
double r366154 = r366151 - r366153;
return r366154;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.3 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.3
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019326 +o rules:numerics
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2) y)))