\left(\left(x \cdot y - y \cdot y\right) + y \cdot y\right) - y \cdot z
x \cdot y - y \cdot z
double f(double x, double y, double z) {
double r355647 = x;
double r355648 = y;
double r355649 = r355647 * r355648;
double r355650 = r355648 * r355648;
double r355651 = r355649 - r355650;
double r355652 = r355651 + r355650;
double r355653 = z;
double r355654 = r355648 * r355653;
double r355655 = r355652 - r355654;
return r355655;
}
double f(double x, double y, double z) {
double r355656 = x;
double r355657 = y;
double r355658 = r355656 * r355657;
double r355659 = z;
double r355660 = r355657 * r355659;
double r355661 = r355658 - r355660;
return r355661;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 12.9 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 12.9
Taylor expanded around 0 0.0
Final simplification0.0
herbie shell --seed 2019326 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, D"
:precision binary64
:herbie-target
(* (- x z) y)
(- (+ (- (* x y) (* y y)) (* y y)) (* y z)))