\frac{\frac{1}{x}}{y \cdot \left(1 + z \cdot z\right)}\frac{\sqrt{1}}{\sqrt{\mathsf{fma}\left(z, z, 1\right)} \cdot \left(\sqrt[3]{y} \cdot \sqrt[3]{y}\right)} \cdot \frac{\frac{\frac{\sqrt{1}}{x}}{\sqrt[3]{y}}}{\sqrt{\mathsf{fma}\left(z, z, 1\right)}}double f(double x, double y, double z) {
double r337324 = 1.0;
double r337325 = x;
double r337326 = r337324 / r337325;
double r337327 = y;
double r337328 = z;
double r337329 = r337328 * r337328;
double r337330 = r337324 + r337329;
double r337331 = r337327 * r337330;
double r337332 = r337326 / r337331;
return r337332;
}
double f(double x, double y, double z) {
double r337333 = 1.0;
double r337334 = sqrt(r337333);
double r337335 = z;
double r337336 = fma(r337335, r337335, r337333);
double r337337 = sqrt(r337336);
double r337338 = y;
double r337339 = cbrt(r337338);
double r337340 = r337339 * r337339;
double r337341 = r337337 * r337340;
double r337342 = r337334 / r337341;
double r337343 = x;
double r337344 = r337334 / r337343;
double r337345 = r337344 / r337339;
double r337346 = r337345 / r337337;
double r337347 = r337342 * r337346;
return r337347;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 6.4 |
|---|---|
| Target | 5.8 |
| Herbie | 6.1 |
Initial program 6.4
Simplified6.6
rmApplied add-sqr-sqrt6.6
Applied add-cube-cbrt7.2
Applied *-un-lft-identity7.2
Applied add-sqr-sqrt7.2
Applied times-frac7.2
Applied times-frac7.2
Applied times-frac6.1
Simplified6.1
Final simplification6.1
herbie shell --seed 2019326 +o rules:numerics
(FPCore (x y z)
:name "Statistics.Distribution.CauchyLorentz:$cdensity from math-functions-0.1.5.2"
:precision binary64
:herbie-target
(if (< (* y (+ 1 (* z z))) #f) (/ (/ 1 y) (* (+ 1 (* z z)) x)) (if (< (* y (+ 1 (* z z))) 8.680743250567252e+305) (/ (/ 1 x) (* (+ 1 (* z z)) y)) (/ (/ 1 y) (* (+ 1 (* z z)) x))))
(/ (/ 1 x) (* y (+ 1 (* z z)))))