x \cdot x + 1
x \cdot x + 1
double f(double x) {
double r128644 = x;
double r128645 = r128644 * r128644;
double r128646 = 1.0;
double r128647 = r128645 + r128646;
return r128647;
}
double f(double x) {
double r128648 = x;
double r128649 = r128648 * r128648;
double r128650 = 1.0;
double r128651 = r128649 + r128650;
return r128651;
}



Bits error versus x
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019326
(FPCore (x)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, A"
:precision binary64
(+ (* x x) 1))