\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
double r168008 = x;
double r168009 = y;
double r168010 = cos(r168009);
double r168011 = r168008 + r168010;
double r168012 = z;
double r168013 = sin(r168009);
double r168014 = r168012 * r168013;
double r168015 = r168011 - r168014;
return r168015;
}
double f(double x, double y, double z) {
double r168016 = x;
double r168017 = y;
double r168018 = cos(r168017);
double r168019 = r168016 + r168018;
double r168020 = z;
double r168021 = sin(r168017);
double r168022 = r168020 * r168021;
double r168023 = r168019 - r168022;
return r168023;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019326
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
:precision binary64
(- (+ x (cos y)) (* z (sin y))))