\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
double r137862 = x;
double r137863 = y;
double r137864 = sin(r137863);
double r137865 = r137862 + r137864;
double r137866 = z;
double r137867 = cos(r137863);
double r137868 = r137866 * r137867;
double r137869 = r137865 + r137868;
return r137869;
}
double f(double x, double y, double z) {
double r137870 = x;
double r137871 = y;
double r137872 = sin(r137871);
double r137873 = r137870 + r137872;
double r137874 = z;
double r137875 = cos(r137871);
double r137876 = r137874 * r137875;
double r137877 = r137873 + r137876;
return r137877;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 0.1
Final simplification0.1
herbie shell --seed 2019326
(FPCore (x y z)
:name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
:precision binary64
(+ (+ x (sin y)) (* z (cos y))))