Average Error: 0.1 → 0.1
Time: 17.2s
Precision: 64
\[\left(x + \sin y\right) + z \cdot \cos y\]
\[\left(x + \sin y\right) + z \cdot \cos y\]
\left(x + \sin y\right) + z \cdot \cos y
\left(x + \sin y\right) + z \cdot \cos y
double f(double x, double y, double z) {
        double r137862 = x;
        double r137863 = y;
        double r137864 = sin(r137863);
        double r137865 = r137862 + r137864;
        double r137866 = z;
        double r137867 = cos(r137863);
        double r137868 = r137866 * r137867;
        double r137869 = r137865 + r137868;
        return r137869;
}

double f(double x, double y, double z) {
        double r137870 = x;
        double r137871 = y;
        double r137872 = sin(r137871);
        double r137873 = r137870 + r137872;
        double r137874 = z;
        double r137875 = cos(r137871);
        double r137876 = r137874 * r137875;
        double r137877 = r137873 + r137876;
        return r137877;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \sin y\right) + z \cdot \cos y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \sin y\right) + z \cdot \cos y\]

Reproduce

herbie shell --seed 2019326 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, C"
  :precision binary64
  (+ (+ x (sin y)) (* z (cos y))))