x - y \cdot z
x - y \cdot z
double f(double x, double y, double z) {
double r487027 = x;
double r487028 = y;
double r487029 = z;
double r487030 = r487028 * r487029;
double r487031 = r487027 - r487030;
return r487031;
}
double f(double x, double y, double z) {
double r487032 = x;
double r487033 = y;
double r487034 = z;
double r487035 = r487033 * r487034;
double r487036 = r487032 - r487035;
return r487036;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019326
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, C"
:precision binary64
:herbie-target
(/ (+ x (* y z)) (/ (+ x (* y z)) (- x (* y z))))
(- x (* y z)))