Average Error: 33.7 → 0.8
Time: 13.1s
Precision: 64
\[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}\]
\[\frac{x}{y} \cdot \frac{x}{y} + \left(\sqrt[3]{\frac{z}{t} \cdot \frac{z}{t}} \cdot \sqrt[3]{\frac{z}{t} \cdot \frac{z}{t}}\right) \cdot \sqrt[3]{\frac{z}{t} \cdot \frac{z}{t}}\]
\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}
\frac{x}{y} \cdot \frac{x}{y} + \left(\sqrt[3]{\frac{z}{t} \cdot \frac{z}{t}} \cdot \sqrt[3]{\frac{z}{t} \cdot \frac{z}{t}}\right) \cdot \sqrt[3]{\frac{z}{t} \cdot \frac{z}{t}}
double f(double x, double y, double z, double t) {
        double r432564 = x;
        double r432565 = r432564 * r432564;
        double r432566 = y;
        double r432567 = r432566 * r432566;
        double r432568 = r432565 / r432567;
        double r432569 = z;
        double r432570 = r432569 * r432569;
        double r432571 = t;
        double r432572 = r432571 * r432571;
        double r432573 = r432570 / r432572;
        double r432574 = r432568 + r432573;
        return r432574;
}

double f(double x, double y, double z, double t) {
        double r432575 = x;
        double r432576 = y;
        double r432577 = r432575 / r432576;
        double r432578 = r432577 * r432577;
        double r432579 = z;
        double r432580 = t;
        double r432581 = r432579 / r432580;
        double r432582 = r432581 * r432581;
        double r432583 = cbrt(r432582);
        double r432584 = r432583 * r432583;
        double r432585 = r432584 * r432583;
        double r432586 = r432578 + r432585;
        return r432586;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Bits error versus t

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original33.7
Target0.4
Herbie0.8
\[{\left(\frac{x}{y}\right)}^{2} + {\left(\frac{z}{t}\right)}^{2}\]

Derivation

  1. Initial program 33.7

    \[\frac{x \cdot x}{y \cdot y} + \frac{z \cdot z}{t \cdot t}\]
  2. Using strategy rm
  3. Applied times-frac18.8

    \[\leadsto \color{blue}{\frac{x}{y} \cdot \frac{x}{y}} + \frac{z \cdot z}{t \cdot t}\]
  4. Using strategy rm
  5. Applied times-frac0.4

    \[\leadsto \frac{x}{y} \cdot \frac{x}{y} + \color{blue}{\frac{z}{t} \cdot \frac{z}{t}}\]
  6. Using strategy rm
  7. Applied add-cube-cbrt0.8

    \[\leadsto \frac{x}{y} \cdot \frac{x}{y} + \color{blue}{\left(\sqrt[3]{\frac{z}{t} \cdot \frac{z}{t}} \cdot \sqrt[3]{\frac{z}{t} \cdot \frac{z}{t}}\right) \cdot \sqrt[3]{\frac{z}{t} \cdot \frac{z}{t}}}\]
  8. Final simplification0.8

    \[\leadsto \frac{x}{y} \cdot \frac{x}{y} + \left(\sqrt[3]{\frac{z}{t} \cdot \frac{z}{t}} \cdot \sqrt[3]{\frac{z}{t} \cdot \frac{z}{t}}\right) \cdot \sqrt[3]{\frac{z}{t} \cdot \frac{z}{t}}\]

Reproduce

herbie shell --seed 2019326 
(FPCore (x y z t)
  :name "Graphics.Rasterific.Svg.PathConverter:arcToSegments from rasterific-svg-0.2.3.1"
  :precision binary64

  :herbie-target
  (+ (pow (/ x y) 2) (pow (/ z t) 2))

  (+ (/ (* x x) (* y y)) (/ (* z z) (* t t))))