Average Error: 0.1 → 0.1
Time: 11.7s
Precision: 64
\[x \cdot \left(y + z\right) + z \cdot 5\]
\[y \cdot x + z \cdot \left(x + 5\right)\]
x \cdot \left(y + z\right) + z \cdot 5
y \cdot x + z \cdot \left(x + 5\right)
double f(double x, double y, double z) {
        double r380386 = x;
        double r380387 = y;
        double r380388 = z;
        double r380389 = r380387 + r380388;
        double r380390 = r380386 * r380389;
        double r380391 = 5.0;
        double r380392 = r380388 * r380391;
        double r380393 = r380390 + r380392;
        return r380393;
}

double f(double x, double y, double z) {
        double r380394 = y;
        double r380395 = x;
        double r380396 = r380394 * r380395;
        double r380397 = z;
        double r380398 = 5.0;
        double r380399 = r380395 + r380398;
        double r380400 = r380397 * r380399;
        double r380401 = r380396 + r380400;
        return r380401;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.1
Target0.1
Herbie0.1
\[\left(x + 5\right) \cdot z + x \cdot y\]

Derivation

  1. Initial program 0.1

    \[x \cdot \left(y + z\right) + z \cdot 5\]
  2. Using strategy rm
  3. Applied distribute-rgt-in0.1

    \[\leadsto \color{blue}{\left(y \cdot x + z \cdot x\right)} + z \cdot 5\]
  4. Applied associate-+l+0.1

    \[\leadsto \color{blue}{y \cdot x + \left(z \cdot x + z \cdot 5\right)}\]
  5. Simplified0.1

    \[\leadsto y \cdot x + \color{blue}{z \cdot \left(x + 5\right)}\]
  6. Final simplification0.1

    \[\leadsto y \cdot x + z \cdot \left(x + 5\right)\]

Reproduce

herbie shell --seed 2019326 
(FPCore (x y z)
  :name "Graphics.Rendering.Plot.Render.Plot.Legend:renderLegendOutside from plot-0.2.3.4, C"
  :precision binary64

  :herbie-target
  (+ (* (+ x 5) z) (* x y))

  (+ (* x (+ y z)) (* z 5)))