\sqrt{0.5 \cdot \left(1 + \frac{x}{\sqrt{\left(4 \cdot p\right) \cdot p + x \cdot x}}\right)}\sqrt{0.5 \cdot \left(1 + \frac{1}{\sqrt{\mathsf{fma}\left(4, {p}^{2}, {x}^{2}\right)}} \cdot x\right)}double f(double p, double x) {
double r256494 = 0.5;
double r256495 = 1.0;
double r256496 = x;
double r256497 = 4.0;
double r256498 = p;
double r256499 = r256497 * r256498;
double r256500 = r256499 * r256498;
double r256501 = r256496 * r256496;
double r256502 = r256500 + r256501;
double r256503 = sqrt(r256502);
double r256504 = r256496 / r256503;
double r256505 = r256495 + r256504;
double r256506 = r256494 * r256505;
double r256507 = sqrt(r256506);
return r256507;
}
double f(double p, double x) {
double r256508 = 0.5;
double r256509 = 1.0;
double r256510 = 1.0;
double r256511 = 4.0;
double r256512 = p;
double r256513 = 2.0;
double r256514 = pow(r256512, r256513);
double r256515 = x;
double r256516 = pow(r256515, r256513);
double r256517 = fma(r256511, r256514, r256516);
double r256518 = sqrt(r256517);
double r256519 = r256510 / r256518;
double r256520 = r256519 * r256515;
double r256521 = r256509 + r256520;
double r256522 = r256508 * r256521;
double r256523 = sqrt(r256522);
return r256523;
}




Bits error versus p




Bits error versus x
| Original | 13.3 |
|---|---|
| Target | 13.3 |
| Herbie | 13.6 |
Initial program 13.3
rmApplied add-log-exp13.3
Simplified13.3
rmApplied div-inv13.7
Applied exp-prod34.3
Applied log-pow42.2
Simplified13.6
Final simplification13.6
herbie shell --seed 2019326 +o rules:numerics
(FPCore (p x)
:name "Given's Rotation SVD example"
:precision binary64
:pre (< 1e-150 (fabs x) 1e+150)
:herbie-target
(sqrt (+ 0.5 (/ (copysign 0.5 x) (hypot 1 (/ (* 2 p) x)))))
(sqrt (* 0.5 (+ 1 (/ x (sqrt (+ (* (* 4 p) p) (* x x))))))))