x \cdot \left(1 - y\right)
x \cdot 1 + \left(-y\right) \cdot x
double f(double x, double y) {
double r109591 = x;
double r109592 = 1.0;
double r109593 = y;
double r109594 = r109592 - r109593;
double r109595 = r109591 * r109594;
return r109595;
}
double f(double x, double y) {
double r109596 = x;
double r109597 = 1.0;
double r109598 = r109596 * r109597;
double r109599 = y;
double r109600 = -r109599;
double r109601 = r109600 * r109596;
double r109602 = r109598 + r109601;
return r109602;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
rmApplied sub-neg0.0
Applied distribute-lft-in0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019326 +o rules:numerics
(FPCore (x y)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, H"
:precision binary64
(* x (- 1 y)))