\left(\frac{x}{2} + y \cdot x\right) + z\mathsf{fma}\left(x, y, \frac{x}{2}\right) + zdouble f(double x, double y, double z) {
double r238014 = x;
double r238015 = 2.0;
double r238016 = r238014 / r238015;
double r238017 = y;
double r238018 = r238017 * r238014;
double r238019 = r238016 + r238018;
double r238020 = z;
double r238021 = r238019 + r238020;
return r238021;
}
double f(double x, double y, double z) {
double r238022 = x;
double r238023 = y;
double r238024 = 2.0;
double r238025 = r238022 / r238024;
double r238026 = fma(r238022, r238023, r238025);
double r238027 = z;
double r238028 = r238026 + r238027;
return r238028;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019326 +o rules:numerics
(FPCore (x y z)
:name "Data.Histogram.Bin.BinF:$cfromIndex from histogram-fill-0.8.4.1"
:precision binary64
(+ (+ (/ x 2) (* y x)) z))