x \cdot x - 1
x \cdot x - 1
double f(double x) {
double r151501 = x;
double r151502 = r151501 * r151501;
double r151503 = 1.0;
double r151504 = r151502 - r151503;
return r151504;
}
double f(double x) {
double r151505 = x;
double r151506 = r151505 * r151505;
double r151507 = 1.0;
double r151508 = r151506 - r151507;
return r151508;
}



Bits error versus x
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019326 +o rules:numerics
(FPCore (x)
:name "Data.Random.Dice:roll from dice-0.1"
:precision binary64
(- (* x x) 1))