x \cdot \sin y + z \cdot \cos y
\mathsf{fma}\left(x, \sin y, z \cdot \cos y\right)double f(double x, double y, double z) {
double r101530 = x;
double r101531 = y;
double r101532 = sin(r101531);
double r101533 = r101530 * r101532;
double r101534 = z;
double r101535 = cos(r101531);
double r101536 = r101534 * r101535;
double r101537 = r101533 + r101536;
return r101537;
}
double f(double x, double y, double z) {
double r101538 = x;
double r101539 = y;
double r101540 = sin(r101539);
double r101541 = z;
double r101542 = cos(r101539);
double r101543 = r101541 * r101542;
double r101544 = fma(r101538, r101540, r101543);
return r101544;
}



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2019326 +o rules:numerics
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, B"
:precision binary64
(+ (* x (sin y)) (* z (cos y))))