x \cdot x + y \cdot y
x \cdot x + y \cdot y
double f(double x, double y) {
double r210281 = x;
double r210282 = r210281 * r210281;
double r210283 = y;
double r210284 = r210283 * r210283;
double r210285 = r210282 + r210284;
return r210285;
}
double f(double x, double y) {
double r210286 = x;
double r210287 = r210286 * r210286;
double r210288 = y;
double r210289 = r210288 * r210288;
double r210290 = r210287 + r210289;
return r210290;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019326 +o rules:numerics
(FPCore (x y)
:name "Graphics.Rasterific.Linear:$cquadrance from Rasterific-0.6.1"
:precision binary64
(+ (* x x) (* y y)))