x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\mathsf{fma}\left(z, y - 1, 1\right) \cdot xdouble f(double x, double y, double z) {
double r496570 = x;
double r496571 = 1.0;
double r496572 = y;
double r496573 = r496571 - r496572;
double r496574 = z;
double r496575 = r496573 * r496574;
double r496576 = r496571 - r496575;
double r496577 = r496570 * r496576;
return r496577;
}
double f(double x, double y, double z) {
double r496578 = z;
double r496579 = y;
double r496580 = 1.0;
double r496581 = r496579 - r496580;
double r496582 = fma(r496578, r496581, r496580);
double r496583 = x;
double r496584 = r496582 * r496583;
return r496584;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 3.4 |
|---|---|
| Target | 0.2 |
| Herbie | 3.4 |
Initial program 3.4
Simplified3.4
Final simplification3.4
herbie shell --seed 2019326 +o rules:numerics
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J"
:precision binary64
:herbie-target
(if (< (* x (- 1 (* (- 1 y) z))) -1.618195973607049e+50) (+ x (* (- 1 y) (* (- z) x))) (if (< (* x (- 1 (* (- 1 y) z))) 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) (+ x (* (- 1 y) (* (- z) x)))))
(* x (- 1 (* (- 1 y) z))))