\frac{x}{\left(y - z\right) \cdot \left(t - z\right)}\frac{\frac{x}{y - z}}{t - z}double f(double x, double y, double z, double t) {
double r510232 = x;
double r510233 = y;
double r510234 = z;
double r510235 = r510233 - r510234;
double r510236 = t;
double r510237 = r510236 - r510234;
double r510238 = r510235 * r510237;
double r510239 = r510232 / r510238;
return r510239;
}
double f(double x, double y, double z, double t) {
double r510240 = x;
double r510241 = y;
double r510242 = z;
double r510243 = r510241 - r510242;
double r510244 = r510240 / r510243;
double r510245 = t;
double r510246 = r510245 - r510242;
double r510247 = r510244 / r510246;
return r510247;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 7.8 |
|---|---|
| Target | 8.5 |
| Herbie | 2.0 |
Initial program 7.8
rmApplied associate-/r*2.0
Final simplification2.0
herbie shell --seed 2019326 +o rules:numerics
(FPCore (x y z t)
:name "Data.Random.Distribution.Triangular:triangularCDF from random-fu-0.2.6.2, B"
:precision binary64
:herbie-target
(if (< (/ x (* (- y z) (- t z))) 0.0) (/ (/ x (- y z)) (- t z)) (* x (/ 1 (* (- y z) (- t z)))))
(/ x (* (- y z) (- t z))))