\frac{x \cdot 100}{x + y}x \cdot \frac{100}{x + y}double f(double x, double y) {
double r600995 = x;
double r600996 = 100.0;
double r600997 = r600995 * r600996;
double r600998 = y;
double r600999 = r600995 + r600998;
double r601000 = r600997 / r600999;
return r601000;
}
double f(double x, double y) {
double r601001 = x;
double r601002 = 100.0;
double r601003 = y;
double r601004 = r601001 + r601003;
double r601005 = r601002 / r601004;
double r601006 = r601001 * r601005;
return r601006;
}




Bits error versus x




Bits error versus y
Results
| Original | 0.4 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
Initial program 0.4
rmApplied *-un-lft-identity0.4
Applied times-frac0.2
Simplified0.2
Final simplification0.2
herbie shell --seed 2019326 +o rules:numerics
(FPCore (x y)
:name "Development.Shake.Progress:message from shake-0.15.5"
:precision binary64
:herbie-target
(* (/ x 1) (/ 100 (+ x y)))
(/ (* x 100) (+ x y)))