x + \frac{y \cdot \left(z - t\right)}{z - a}\frac{\sqrt[3]{z - t} \cdot \sqrt[3]{z - t}}{\sqrt[3]{z - a} \cdot \sqrt[3]{z - a}} \cdot \frac{\sqrt[3]{z - t}}{\frac{\sqrt[3]{z - a}}{y}} + xdouble f(double x, double y, double z, double t, double a) {
double r434149 = x;
double r434150 = y;
double r434151 = z;
double r434152 = t;
double r434153 = r434151 - r434152;
double r434154 = r434150 * r434153;
double r434155 = a;
double r434156 = r434151 - r434155;
double r434157 = r434154 / r434156;
double r434158 = r434149 + r434157;
return r434158;
}
double f(double x, double y, double z, double t, double a) {
double r434159 = z;
double r434160 = t;
double r434161 = r434159 - r434160;
double r434162 = cbrt(r434161);
double r434163 = r434162 * r434162;
double r434164 = a;
double r434165 = r434159 - r434164;
double r434166 = cbrt(r434165);
double r434167 = r434166 * r434166;
double r434168 = r434163 / r434167;
double r434169 = y;
double r434170 = r434166 / r434169;
double r434171 = r434162 / r434170;
double r434172 = r434168 * r434171;
double r434173 = x;
double r434174 = r434172 + r434173;
return r434174;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 10.8 |
|---|---|
| Target | 1.3 |
| Herbie | 1.0 |
Initial program 10.8
Simplified2.9
rmApplied clear-num3.1
rmApplied fma-udef3.1
Simplified2.9
rmApplied *-un-lft-identity2.9
Applied add-cube-cbrt3.4
Applied times-frac3.4
Applied add-cube-cbrt3.3
Applied times-frac1.0
Simplified1.0
Final simplification1.0
herbie shell --seed 2019326 +o rules:numerics
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisTicks from plot-0.2.3.4, A"
:precision binary64
:herbie-target
(+ x (/ y (/ (- z a) (- z t))))
(+ x (/ (* y (- z t)) (- z a))))