\frac{x \cdot 2}{y \cdot z - t \cdot z}\begin{array}{l}
\mathbf{if}\;y \cdot z - t \cdot z \le -9.273314603309376889681662019627055692394 \cdot 10^{266} \lor \neg \left(y \cdot z - t \cdot z \le 1.268801158713574240994335795238287543437 \cdot 10^{165}\right):\\
\;\;\;\;\frac{\frac{2 \cdot x}{y - t}}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot 2}{y \cdot z - t \cdot z}\\
\end{array}double f(double x, double y, double z, double t) {
double r445888 = x;
double r445889 = 2.0;
double r445890 = r445888 * r445889;
double r445891 = y;
double r445892 = z;
double r445893 = r445891 * r445892;
double r445894 = t;
double r445895 = r445894 * r445892;
double r445896 = r445893 - r445895;
double r445897 = r445890 / r445896;
return r445897;
}
double f(double x, double y, double z, double t) {
double r445898 = y;
double r445899 = z;
double r445900 = r445898 * r445899;
double r445901 = t;
double r445902 = r445901 * r445899;
double r445903 = r445900 - r445902;
double r445904 = -9.273314603309377e+266;
bool r445905 = r445903 <= r445904;
double r445906 = 1.2688011587135742e+165;
bool r445907 = r445903 <= r445906;
double r445908 = !r445907;
bool r445909 = r445905 || r445908;
double r445910 = 2.0;
double r445911 = x;
double r445912 = r445910 * r445911;
double r445913 = r445898 - r445901;
double r445914 = r445912 / r445913;
double r445915 = r445914 / r445899;
double r445916 = r445911 * r445910;
double r445917 = r445916 / r445903;
double r445918 = r445909 ? r445915 : r445917;
return r445918;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 6.9 |
|---|---|
| Target | 2.2 |
| Herbie | 1.3 |
if (- (* y z) (* t z)) < -9.273314603309377e+266 or 1.2688011587135742e+165 < (- (* y z) (* t z)) Initial program 16.3
Simplified12.9
rmApplied associate-/r*0.7
rmApplied clear-num1.4
rmApplied associate-/r/1.4
Applied associate-/r*0.8
Simplified0.7
if -9.273314603309377e+266 < (- (* y z) (* t z)) < 1.2688011587135742e+165Initial program 1.7
Final simplification1.3
herbie shell --seed 2019326 +o rules:numerics
(FPCore (x y z t)
:name "Linear.Projection:infinitePerspective from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(if (< (/ (* x 2) (- (* y z) (* t z))) -2.559141628295061e-13) (* (/ x (* (- y t) z)) 2) (if (< (/ (* x 2) (- (* y z) (* t z))) 1.045027827330126e-269) (/ (* (/ x z) 2) (- y t)) (* (/ x (* (- y t) z)) 2)))
(/ (* x 2) (- (* y z) (* t z))))