\frac{x - y}{\left(x \cdot 2\right) \cdot y}\frac{0.5}{y} - \frac{0.5}{x}double f(double x, double y) {
double r409924 = x;
double r409925 = y;
double r409926 = r409924 - r409925;
double r409927 = 2.0;
double r409928 = r409924 * r409927;
double r409929 = r409928 * r409925;
double r409930 = r409926 / r409929;
return r409930;
}
double f(double x, double y) {
double r409931 = 0.5;
double r409932 = y;
double r409933 = r409931 / r409932;
double r409934 = x;
double r409935 = r409931 / r409934;
double r409936 = r409933 - r409935;
return r409936;
}




Bits error versus x




Bits error versus y
Results
| Original | 15.3 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 15.3
Taylor expanded around 0 0.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019326 +o rules:numerics
(FPCore (x y)
:name "Linear.Projection:inversePerspective from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(- (/ 0.5 y) (/ 0.5 x))
(/ (- x y) (* (* x 2) y)))