\left(\left(x \cdot y + z \cdot z\right) + z \cdot z\right) + z \cdot z
\mathsf{fma}\left(y, x, z \cdot \left(3 \cdot z\right)\right)double f(double x, double y, double z) {
double r343450 = x;
double r343451 = y;
double r343452 = r343450 * r343451;
double r343453 = z;
double r343454 = r343453 * r343453;
double r343455 = r343452 + r343454;
double r343456 = r343455 + r343454;
double r343457 = r343456 + r343454;
return r343457;
}
double f(double x, double y, double z) {
double r343458 = y;
double r343459 = x;
double r343460 = z;
double r343461 = 3.0;
double r343462 = r343461 * r343460;
double r343463 = r343460 * r343462;
double r343464 = fma(r343458, r343459, r343463);
return r343464;
}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 0.1 |
|---|---|
| Target | 0.1 |
| Herbie | 0.1 |
Initial program 0.1
Simplified0.1
Taylor expanded around 0 0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2019326 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(+ (* (* 3 z) z) (* y x))
(+ (+ (+ (* x y) (* z z)) (* z z)) (* z z)))