\left(\left(x \cdot y - y \cdot y\right) + y \cdot y\right) - y \cdot z
y \cdot x - y \cdot z
double f(double x, double y, double z) {
double r408860 = x;
double r408861 = y;
double r408862 = r408860 * r408861;
double r408863 = r408861 * r408861;
double r408864 = r408862 - r408863;
double r408865 = r408864 + r408863;
double r408866 = z;
double r408867 = r408861 * r408866;
double r408868 = r408865 - r408867;
return r408868;
}
double f(double x, double y, double z) {
double r408869 = y;
double r408870 = x;
double r408871 = r408869 * r408870;
double r408872 = z;
double r408873 = r408869 * r408872;
double r408874 = r408871 - r408873;
return r408874;
}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 12.9 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 12.9
rmApplied associate-+l-8.0
Simplified0.0
Final simplification0.0
herbie shell --seed 2019326 +o rules:numerics
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, D"
:precision binary64
:herbie-target
(* (- x z) y)
(- (+ (- (* x y) (* y y)) (* y y)) (* y z)))