x \cdot \left(1 - y \cdot z\right)
x \cdot \left(1 - y \cdot z\right)
double f(double x, double y, double z) {
double r218711 = x;
double r218712 = 1.0;
double r218713 = y;
double r218714 = z;
double r218715 = r218713 * r218714;
double r218716 = r218712 - r218715;
double r218717 = r218711 * r218716;
return r218717;
}
double f(double x, double y, double z) {
double r218718 = x;
double r218719 = 1.0;
double r218720 = y;
double r218721 = z;
double r218722 = r218720 * r218721;
double r218723 = r218719 - r218722;
double r218724 = r218718 * r218723;
return r218724;
}



Bits error versus x



Bits error versus y



Bits error versus z
Results
Initial program 3.3
Final simplification3.3
herbie shell --seed 2019326
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, I"
:precision binary64
(* x (- 1 (* y z))))