x \cdot x + y \cdot y
x \cdot x + y \cdot y
double f(double x, double y) {
double r98153 = x;
double r98154 = r98153 * r98153;
double r98155 = y;
double r98156 = r98155 * r98155;
double r98157 = r98154 + r98156;
return r98157;
}
double f(double x, double y) {
double r98158 = x;
double r98159 = r98158 * r98158;
double r98160 = y;
double r98161 = r98160 * r98160;
double r98162 = r98159 + r98161;
return r98162;
}



Bits error versus x



Bits error versus y
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019326
(FPCore (x y)
:name "Graphics.Rasterific.Linear:$cquadrance from Rasterific-0.6.1"
:precision binary64
(+ (* x x) (* y y)))