x \cdot x + 1
x \cdot x + 1
double f(double x) {
double r196140 = x;
double r196141 = r196140 * r196140;
double r196142 = 1.0;
double r196143 = r196141 + r196142;
return r196143;
}
double f(double x) {
double r196144 = x;
double r196145 = r196144 * r196144;
double r196146 = 1.0;
double r196147 = r196145 + r196146;
return r196147;
}



Bits error versus x
Results
Initial program 0.0
Final simplification0.0
herbie shell --seed 2019326
(FPCore (x)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, A"
:precision binary64
(+ (* x x) 1))