Average Error: 0.1 → 0.1
Time: 20.1s
Precision: 64
\[\left(x + \cos y\right) - z \cdot \sin y\]
\[\left(x + \cos y\right) - z \cdot \sin y\]
\left(x + \cos y\right) - z \cdot \sin y
\left(x + \cos y\right) - z \cdot \sin y
double f(double x, double y, double z) {
        double r135762 = x;
        double r135763 = y;
        double r135764 = cos(r135763);
        double r135765 = r135762 + r135764;
        double r135766 = z;
        double r135767 = sin(r135763);
        double r135768 = r135766 * r135767;
        double r135769 = r135765 - r135768;
        return r135769;
}

double f(double x, double y, double z) {
        double r135770 = x;
        double r135771 = y;
        double r135772 = cos(r135771);
        double r135773 = r135770 + r135772;
        double r135774 = z;
        double r135775 = sin(r135771);
        double r135776 = r135774 * r135775;
        double r135777 = r135773 - r135776;
        return r135777;
}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.1

    \[\left(x + \cos y\right) - z \cdot \sin y\]
  2. Final simplification0.1

    \[\leadsto \left(x + \cos y\right) - z \cdot \sin y\]

Reproduce

herbie shell --seed 2019326 
(FPCore (x y z)
  :name "Graphics.Rasterific.Svg.PathConverter:segmentToBezier from rasterific-svg-0.2.3.1, B"
  :precision binary64
  (- (+ x (cos y)) (* z (sin y))))