\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3}\begin{array}{l}
\mathbf{if}\;\cos \left(y - \frac{z \cdot t}{3}\right) \le 0.999999999999994670929481799248605966568:\\
\;\;\;\;\left(\left(2 \cdot \sqrt{x}\right) \cdot \left(\cos y \cdot \cos \left(0.3333333333333333148296162562473909929395 \cdot \left(t \cdot z\right)\right)\right) + \left(\sqrt[3]{\left(2 \cdot \sqrt{x}\right) \cdot \left(\sin y \cdot \sin \left(\frac{z \cdot t}{3}\right)\right)} \cdot \sqrt[3]{\left(2 \cdot \sqrt{x}\right) \cdot \left(\sin y \cdot \sin \left(\frac{z \cdot t}{3}\right)\right)}\right) \cdot \sqrt[3]{\left(2 \cdot \sqrt{x}\right) \cdot \left(\sin y \cdot \sqrt[3]{{\left(\sin \left(\frac{z \cdot t}{3}\right)\right)}^{3}}\right)}\right) - \frac{a}{b \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;\left(2 \cdot \sqrt{x}\right) \cdot \left(1 - \frac{1}{2} \cdot {y}^{2}\right) - \frac{a}{b \cdot 3}\\
\end{array}double f(double x, double y, double z, double t, double a, double b) {
double r616060 = 2.0;
double r616061 = x;
double r616062 = sqrt(r616061);
double r616063 = r616060 * r616062;
double r616064 = y;
double r616065 = z;
double r616066 = t;
double r616067 = r616065 * r616066;
double r616068 = 3.0;
double r616069 = r616067 / r616068;
double r616070 = r616064 - r616069;
double r616071 = cos(r616070);
double r616072 = r616063 * r616071;
double r616073 = a;
double r616074 = b;
double r616075 = r616074 * r616068;
double r616076 = r616073 / r616075;
double r616077 = r616072 - r616076;
return r616077;
}
double f(double x, double y, double z, double t, double a, double b) {
double r616078 = y;
double r616079 = z;
double r616080 = t;
double r616081 = r616079 * r616080;
double r616082 = 3.0;
double r616083 = r616081 / r616082;
double r616084 = r616078 - r616083;
double r616085 = cos(r616084);
double r616086 = 0.9999999999999947;
bool r616087 = r616085 <= r616086;
double r616088 = 2.0;
double r616089 = x;
double r616090 = sqrt(r616089);
double r616091 = r616088 * r616090;
double r616092 = cos(r616078);
double r616093 = 0.3333333333333333;
double r616094 = r616080 * r616079;
double r616095 = r616093 * r616094;
double r616096 = cos(r616095);
double r616097 = r616092 * r616096;
double r616098 = r616091 * r616097;
double r616099 = sin(r616078);
double r616100 = sin(r616083);
double r616101 = r616099 * r616100;
double r616102 = r616091 * r616101;
double r616103 = cbrt(r616102);
double r616104 = r616103 * r616103;
double r616105 = 3.0;
double r616106 = pow(r616100, r616105);
double r616107 = cbrt(r616106);
double r616108 = r616099 * r616107;
double r616109 = r616091 * r616108;
double r616110 = cbrt(r616109);
double r616111 = r616104 * r616110;
double r616112 = r616098 + r616111;
double r616113 = a;
double r616114 = b;
double r616115 = r616114 * r616082;
double r616116 = r616113 / r616115;
double r616117 = r616112 - r616116;
double r616118 = 1.0;
double r616119 = 0.5;
double r616120 = 2.0;
double r616121 = pow(r616078, r616120);
double r616122 = r616119 * r616121;
double r616123 = r616118 - r616122;
double r616124 = r616091 * r616123;
double r616125 = r616124 - r616116;
double r616126 = r616087 ? r616117 : r616125;
return r616126;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a




Bits error versus b
Results
| Original | 20.6 |
|---|---|
| Target | 18.5 |
| Herbie | 17.7 |
if (cos (- y (/ (* z t) 3.0))) < 0.9999999999999947Initial program 19.6
rmApplied cos-diff18.8
Applied distribute-lft-in18.8
Taylor expanded around inf 18.8
rmApplied add-cube-cbrt18.8
rmApplied add-cbrt-cube18.8
Simplified18.8
if 0.9999999999999947 < (cos (- y (/ (* z t) 3.0))) Initial program 22.3
Taylor expanded around 0 15.8
Final simplification17.7
herbie shell --seed 2019326
(FPCore (x y z t a b)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, K"
:precision binary64
:herbie-target
(if (< z -1.379333748723514e+129) (- (* (* 2 (sqrt x)) (cos (- (/ 1 y) (/ (/ 0.3333333333333333 z) t)))) (/ (/ a 3) b)) (if (< z 3.516290613555987e+106) (- (* (* (sqrt x) 2) (cos (- y (* (/ t 3) z)))) (/ (/ a 3) b)) (- (* (cos (- y (/ (/ 0.3333333333333333 z) t))) (* 2 (sqrt x))) (/ (/ a b) 3))))
(- (* (* 2 (sqrt x)) (cos (- y (/ (* z t) 3)))) (/ a (* b 3))))