x + \frac{y \cdot \left(z - t\right)}{z - a}x + \left(y \cdot \frac{\sqrt[3]{z - t} \cdot \sqrt[3]{z - t}}{\sqrt[3]{z - a} \cdot \sqrt[3]{z - a}}\right) \cdot \frac{\sqrt[3]{z - t}}{\sqrt[3]{z - a}}double f(double x, double y, double z, double t, double a) {
double r344008 = x;
double r344009 = y;
double r344010 = z;
double r344011 = t;
double r344012 = r344010 - r344011;
double r344013 = r344009 * r344012;
double r344014 = a;
double r344015 = r344010 - r344014;
double r344016 = r344013 / r344015;
double r344017 = r344008 + r344016;
return r344017;
}
double f(double x, double y, double z, double t, double a) {
double r344018 = x;
double r344019 = y;
double r344020 = z;
double r344021 = t;
double r344022 = r344020 - r344021;
double r344023 = cbrt(r344022);
double r344024 = r344023 * r344023;
double r344025 = a;
double r344026 = r344020 - r344025;
double r344027 = cbrt(r344026);
double r344028 = r344027 * r344027;
double r344029 = r344024 / r344028;
double r344030 = r344019 * r344029;
double r344031 = r344023 / r344027;
double r344032 = r344030 * r344031;
double r344033 = r344018 + r344032;
return r344033;
}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
Results
| Original | 10.8 |
|---|---|
| Target | 1.3 |
| Herbie | 0.6 |
Initial program 10.8
rmApplied *-un-lft-identity10.8
Applied times-frac1.4
Simplified1.4
rmApplied add-cube-cbrt2.0
Applied add-cube-cbrt1.8
Applied times-frac1.8
Applied associate-*r*0.6
Final simplification0.6
herbie shell --seed 2019326
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisTicks from plot-0.2.3.4, A"
:precision binary64
:herbie-target
(+ x (/ y (/ (- z a) (- z t))))
(+ x (/ (* y (- z t)) (- z a))))